
FabricatorStudio
Human+AI Studio Toolset
Built for solo developers and small teams. Free Maya-to-Unreal pipeline tools. Rigging, skinning, animation, export, and more. With an AI Technical Artist built in.
View project →A selection of my workflow and pipeline tools.

Human+AI Studio Toolset
Built for solo developers and small teams. Free Maya-to-Unreal pipeline tools. Rigging, skinning, animation, export, and more. With an AI Technical Artist built in.
View project →
ML research into auto-skinning. PyTorch MLPs trained on existing skinned assets predict skin weights for new meshes.
View project →


