Costume Quest 2 | Double Fine Productions | Technical Artist | 2014
Costume Quest 2 had an extremely short production cycle and a bit of a skeleton crew but it ended up being one of the most rewarding games I’ve worked on.
I contributed heavily across modeling, rigging, and animation, jumping wherever the team needed help most and keeping things moving fast without letting quality fall apart. It was one of those productions where everyone wears multiple hats, the pace is spicy, and somehow it all comes together anyway (the best kind of chaos).
