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Broken Age

·76 words·1 min

Broken Age | Double Fine Productions | Technical Artist | 2016

On Broken Age, I created the Flip Book Animation System used for all character animation in the game.

This was a custom rigging + animation setup built around a hybrid approach: hand-drawn 2D parts were stitched onto flat 3D meshes, allowing the characters to deform like a rig while still keeping that illustrated, storybook look.

Broken Age

GDC: Animation Style and Process for Broken Age

Adrian Melian
Author
Adrian Melian
Adrian Melian is a Technical Artist and Animator with over 15 years of experience in the video game industry. He has worked on various high-profile projects, including Call of Duty, South Park, and Broken Age. Adrian is passionate about creating engaging and visually stunning experiences for players.